Claude 09a16987b2
docs/plans A2: tool_min is a per-tool skill threshold, independent of cost
Correct the earlier 'derived from cost' framing. Equal-cost tools can
carry different minimums: the better skill demands the higher minimum
(Playwright vs manual fetch ~ same cost, but Playwright needs more), so
under depletion the refined tool locks out first and the agent falls back
to the cruder equal-cost one. Lockout now defined as E < tool_min(tool),
no longer a function of cost.

https://claude.ai/code/session_015hmgREHNsxYCuim33yUF2c
2026-06-17 04:04:32 +00:00
..