mirror of
https://github.com/SHOGGOTH-SECTOR/sica-fondt.git
synced 2026-09-30 01:15:10 +00:00
Resolve economy organ toolchains: ECLiPSe 7.2 + COIN-OR, M3g to Fortran, BoundedPrediction fields
Hook: - ECLiPSe upgraded 7.1_13 → 7.2_13, adds ic + eplex (if_osiclpcbc) with COIN-OR system dep, sha256 pinned, ECLIPSEDIR exported, correct paths (lib/x86_64_linux/eclipse.exe not bin/) - fpm switched from GitHub binary download to pip (0.12.0) — proxy blocks GitHub release downloads in this environment - Alire download gets sha256 verification on both install and presence check - Fortran comment updated M3d,M3e → M3d,M3e,M3g - Foundry section comment clarified as hosted separately Specs: - M3g §3: Zig → Fortran 2018 (gfortran/fpm/OpenBLAS, hand-rolled Riccati) - M3 hub §3: sub-process list Zig(M3g) → Fortran(M3g) - M3 hub §5: BoundedPrediction adds token_ticker and recent_shift (ground truth from M2, same source as correctness scoring and calibration) - M3b §3: ECLiPSe 7.2 + ic + eplex (COIN-OR CLP/CBC) - M3f §3: ECLiPSe 7.2 + ic + eplex (COIN-OR CLP/CBC) - M3c §3: Solidity + Foundry confirmed, hosted separately, same Hub path
This commit is contained in:
@@ -17,11 +17,12 @@ solvers C3). Crypto pump-and-dump ABM C3 (3-agent protocol validated on historic
|
||||
Pop behavioral models C1.
|
||||
|
||||
## 3. Language & location
|
||||
ECLiPSe Prolog · `src/economy/sims/sociological/`. **Prolog** — game-theoretic equilibria, replicator
|
||||
dynamics, and strategy evolution are naturally expressed as logical relations over population
|
||||
states; Nash equilibrium search is constraint satisfaction. Needs efficient population iteration,
|
||||
strategy mutation, PDE solvers for MFG (HJB + Fokker-Planck), and bandit algorithms
|
||||
(UCB/Thompson).
|
||||
**ECLiPSe Prolog 7.2** · `src/economy/sims/sociological/`. Libraries: **ic** (interval
|
||||
constraints — bounds propagation for BoundedPrediction ranges), **eplex** (LP/MIP via COIN-OR
|
||||
CLP/CBC — Nash equilibrium computation). Game-theoretic equilibria, replicator dynamics, and
|
||||
strategy evolution are naturally expressed as logical relations over population states; Nash
|
||||
equilibrium search is constraint satisfaction. Needs efficient population iteration, strategy
|
||||
mutation, PDE solvers for MFG (HJB + Fokker-Planck), and bandit algorithms (UCB/Thompson).
|
||||
|
||||
## 4. Does / does-not
|
||||
- **Does:** simulate populations of behavioral archetypes competing in a market; apply
|
||||
|
||||
Reference in New Issue
Block a user