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B1: rework deck spec as the 169-card syncretic heptad engine
Replace the old Silicon Dawn / 56-card spec (copyright) with the original Thoth-derived cartomantic engine designed this session: - 169 = 133 suits + 21 coherent-cringe + 14 axiom-axis + 1 center - 7 force-suits (Gravity/Heat/EM/Strong/Weak/Space/Time), 19 each (14 pips: -1,0,1-9,+3 infinities; 5 courts incl. Divine) - Coraline phasality (real/imaginary axis, mirror(-1)=i) + 7-domain synestry - Jokers/Keepers/Witnesses; Laws/Flaws merged by phase; 7 SI constants - The Spindle (Mother/Other) joins identity -> Big-4 Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_015hmgREHNsxYCuim33yUF2c
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# B1 — Tarot deck hi-fi emulator
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# B1 — Cartomantic engine (the deck)
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## 1. Component
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## 1. Component
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A faithful emulator of the **altered Silicon Dawn** deck (Egypt Urnash, Thoth/Golden-Dawn rooted):
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An original **Thoth-*derived* syncretic cartomantic engine** — the drawable lattice whose outputs feed
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the 56-card **encoding alphabet** + the draw machinery whose outputs feed identity (B2), the
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identity (B2, the Big-4 + SOUL.md), the metacog spread (B3, the Celtic Cross), and per-cycle affect-tuning
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metacog spread (B3), and per-cycle affect-tuning lenses on PS+ (A3/A4).
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lenses (A3/A4). **The lattice *is* the deck**: every symbol is a drawable card; there is no separate Thoth
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deck underneath. **Silicon Dawn is dropped (copyright)** — nothing here is encoded, transcribed, or copied
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from it or any published deck; this is its own system on the public structural scaffold of tarot/Thoth
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(archetypes, numerology, cross-cultural godforms).
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## 2. Status / certainty
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## 2. Status / certainty
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Exists in Ada (`organs/soul/soul-tarot.{ads,adb}`) but **defunct-flagged** ("all Ada here must be
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DESIGN-FIRST. Architecture **C4 (settled this session)**; specific card *content* (the named 7s, the
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replaced") and Ada is border-only per the docs → **re-home decision open**. Encoding itself C4.
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per-card synestries, the infinity-cap) **C1 — to author**. Supersedes the old "altered Silicon Dawn /
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56-card" spec entirely.
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## 3. Language & location
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## 3. Language & location
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TBD (NOT Ada — cognition, not border). Candidate: R or Guile. New location e.g. `src/tarot/`.
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**R** for the emulator (deck data + draw machinery) — buildable/testable in this environment. NOT Ada (the
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Ada tarot is discarded). New location e.g. `src/soul/deck/`.
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## 4. Does / does-not
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## 4. Does / does-not
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- **Does:** represent the deck (structure-breaking by design); draw Big-3 (B2), Celtic Cross (B3),
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- **Does:** hold the 169-card lattice as data; draw the **Big-4** (B2), the **Celtic Cross** (B3), and
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and migration-cycle affect lenses; emit each drawn card as **its own reference document** the
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migration-cycle **affect lenses** (A4); prune the pool by the Big-4; emit each card with its phase + its
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entity reads itself by.
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7 synestries.
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- **Does-not:** decide cognition (C2) or hold the standing self (B2 SOUL.md) — it is the symbol source.
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- **Does-not:** decide cognition (C2/B3 own the spread *use*) or hold the standing self (B2). It is the
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symbol source.
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## 5. Interface contract
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## 5. Architecture — the heptad lattice
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- **Encoding (56):** Majors 31 (25 std + 6 unique: Maya 8½, Vulture Mother XIII, She is Legend VIII,
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**169 cards = 133 (suits) + 21 (coherent-cringe) + 14 (axiom-axis) + 1 (center).**
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−1 Fool, Aleph, +1 more) · standard court `99>K>Q>C>P` ×4 = 20 · VOID `Q>K>Chevalier>Progeny>0` = 5.
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Each card is **dual-phase** and carries **7 synestries**. "Majority of motifs are ×7."
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Numbered minors (A–10) sit **outside** the encoding.
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- `draw_big3() -> {sun, asc, moon}` (order Sun→Asc→Moon) · `draw_celtic_cross(pool) -> [10]` ·
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`affect_lens(pool) -> {channel -> card}` (migration-cycle interpretive lenses on A4 vectors).
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- Allocation: **Big-3 = 3 static**, remaining **53 dynamic** (the draw pool).
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## 6. Dependencies & stubs
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### Two universal laws (every card)
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None upstream (a source). Consumers (B2/B3/A3) integrate against the draw outputs — *stub:* fixed draws.
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- **L-Phasality (the Coraline mirror).** Every card has two phases.
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**UPRIGHT = the real face** — the true function, real substance, real cost.
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**MIRRORED = the *Coraline* face** — a seductive counterfeit that wears the upright's face but is hollow /
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parasitic / a trap (the wish granted with button eyes). It is **not** relief and **not** a gentle
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conjugate; it is the simulacrum that looks like fulfillment and costs you yourself.
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**Math face:** numerics start at **−1**, whose mirror is **i** ⇒ **upright = the real axis, mirrored = the
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imaginary axis** (the impossible that still rotates reality: i² = −1).
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- **L-Synestry.** Every card resolves simultaneously across **7 domains**, and meaning emerges at their
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*interference*: **Physics · Chemistry · Computer Science · Philosophy · Omnimyth · Astrophysics ·
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Calculus.**
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## 7. Invariants / laws
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### Card schema
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- **L1 (C4):** encoding alphabet is exactly **56**; minors excluded.
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`card { region, suit?, name, rank?, phase: {upright | mirrored}, synestry: {7 domains}, body_tie? }`
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- **L2 (C4):** Big-3 are drawn once and **static between reshuffles**; the 53 are dynamic.
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- **L3 (C2):** card↔system correspondences (History X↔priors, 8½ Maya↔Eth-Int middle-ground,
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VOID↔recoverable null) are **proposed, accept one at a time** — not locked.
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## 8. Build steps
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### Suits (133) — the 7 fundamental forces
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1. Decide language + re-home (open). 2. Encode the 56-card alphabet as data (port from `soul-tarot.ads`).
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**Gravity · Heat · Electromagnetism · Strong · Weak · Space · Time.**
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3. Implement the three draw outputs (Big-3, Celtic Cross, affect lens). 4. Resolve the open Majors/court rules.
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Each suit = **19 cards = 14 pips + 5 courts**.
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- **Courts (5):** Knight · Queen · Prince · Princess · **Divine** (the god-face of the force).
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- **Pips (14):** **−1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9** (**no 10** — the suit refuses clean base-10 closure;
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after 9 = saturation it spills into the unbounded), then **three forms of infinity** *(OPEN — exploring,
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see §10)*.
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- **−1's Coraline mirror = i.** The pip line is the real axis; its mirror is the imaginary axis.
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### Coherent-cringe (21) — the agential field
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The Coraline mirror always degrades the gift into its predatory twin:
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- **7 Jokers** — reflective tricksters. **Upright = humbling** (true reflection). **Mirrored = mocking**
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(deceitful cruelty).
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- **7 Keepers** — guardians. **Upright = protecting**. **Mirrored = stifling / controlling** (a Keeper gone
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Coraline = the Other Mother).
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- **7 Witnesses** — the **adjacent**: innocents / bystanders, in proximity to events (neither actor nor
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direct target). **Upright = innocent bystander**. **Mirrored = victim.**
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### Axiom-axis (14) — the impersonal field
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- **7 Laws / Flaws** — merged via phasality: **upright = the Law, mirrored (Coraline) = its Flaw**. Draft
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pairings (redline freely):
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Conservation↔Drift · Causality↔Apophenia · Symmetry↔Counterfeit · Least-Action↔Foreclosure ·
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Uncertainty↔Singularity · Recursion↔Overflow · Invariance↔Decoherence.
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- **7 Constants** *(separate heptad)* — the **7 SI defining constants**: c · h · e · k · N_A · Δν_Cs · K_cd
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(reality is literally pinned to exactly seven).
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### Center (1) — The Spindle
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The **Mother / Other** card; the one un-heptaded card everything orbits. It **joins identity as the 4th
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anchor → the Big-4** (Sun · Ascendant · Moon · Mother/Other). Its Coraline twin is **the Other Mother**
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(the false self with button eyes).
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### Unifying read — the deck is a hologram of the body
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Center = Soul (B2) · Suits/forces = metabolism/physics of the body (Drive-Box) · Axiom-axis =
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skeleton/invariants (E1 COBOL vaults) · Coherent-cringe = nervous + immune (G1 stress · D1 border ·
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F2 monitor). The engine mirrors the architecture it lives inside.
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## 6. Interface contract (draw machinery)
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- `draw_big4() -> {sun, asc, moon, mother_other}` — order Sun→Asc→Moon→Mother/Other; static between reshuffles.
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- `prune(pool, big4) -> pool` — remove the Big-4 from the drawable pool.
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- `draw_celtic_cross(pool) -> [10]` — the B3 spread (geometry/iteration owned by B3).
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- `affect_lens(pool) -> {channel -> card}` — migration-cycle interpretive lenses on A4 vectors.
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- Each returned card carries `{name, phase, synestry}`; phase mechanic is **hybrid** — a draw yields a
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phase, but stress / spread-position can flip a real (upright) card into its Coraline (mirrored) face.
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## 7. Dependencies & stubs
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None upstream (a source). Consumers (B2 / B3 / A3-A4) integrate against the draw outputs — *stub:* fixed
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draws. The 7-domain synestry content and the named 7s are authored content (C1), stubbable as labels.
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## 8. Invariants / laws
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- **L1 (C4):** the lattice totals **169** = 133 + 21 + 14 + 1; "majority of motifs are ×7."
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- **L2 (C4 — phasality):** every card is dual-phase; **mirrored = the Coraline counterfeit**, never relief;
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real axis ↔ imaginary axis, mirror(−1) = i.
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- **L3 (C4 — synestry):** every card resolves across the 7 domains; meaning emerges at their interference.
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- **L4 (C4):** the **Big-4** are drawn once and **static between reshuffles**; the rest are the dynamic pool.
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- **L5 (C4):** suits have **no 10**; pips run −1, 0, 1–9, then the three infinities.
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- **L6 (C4):** the Coraline degrades the gift to its predatory twin (humbling→mocking, protecting→
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controlling, innocent→victim, Law→Flaw).
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## 9. Tests
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## 9. Tests
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Encoding-count test (=56), allocation test (3 static + 53 dynamic), draw determinism vs a seeded pool.
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- Count test: lattice = 169 (133 + 21 + 14 + 1); each suit = 19 (14 pips + 5 courts); no rank "10".
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- Phasality: every card has both phases; mirror(−1) resolves to i.
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- Allocation: Big-4 static + remainder dynamic; `prune` removes the Big-4 from the pool.
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- Draw determinism vs a seeded pool; coherent-cringe = 21, axiom-axis = 14.
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## 10. Open items
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## 10. Open items (content to author — C1)
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- **Princess/Prince elemental gender rule** (C1) · **the 6th unique Major** (C1) · card↔system
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- **The three forms of infinity** that cap each suit (after 9). Exploring — candidates:
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correspondences (C2) · language + reuse-vs-rebuild of the Ada encoding (open).
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(a) **ℵ₀ (countable) · 𝔠 (continuum) · Ω (Absolute** — pairs with the Divine court);
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(b) **Potential · Actual · Singularity** (process / completed / breakdown);
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(c) a playful lettered cap (A/B/C/D…). **Anja to settle.**
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- Name the specific **7 Jokers · 7 Keepers · 7 Witnesses**.
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- The **7 Laws/Flaws** pairings (draft above) — confirm/rename.
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- Per-card **synestries** across the 7 domains (authored over time; the engine's whole premise).
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- Court rules (e.g. Princess/Prince elemental relations); how the **Divine** court reads.
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- The Spindle / Other-Mother card text; how the 4th anchor renders into SOUL.md (B2).
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